MASTERS OF METAL LEAGUE II
The Revenge
GAME SIZE: * 350 points of Mangled Metal or Tooth N’ Claw with the option of one (1) solo. {MKII Option: 15pt Duel with option of one (1) solo.}
* Or 500 points of Mangled Metal or Tooth N’ Claw with the option of two (2) solos, AND one (1) unit. {MKII Option: 35pt Skirmish with limit of one (1) unit, and two (2) solos.}
Note: Warcaster Attachments count as Solos.
POINTS:* One (1) point to play 350 (or 15pt duel)
* Two (2) points to play at 500 (or 35pt skirmish)
* Three (3) additional points for a win at 350 (or 15pt Duel)
* Four (4) additional point for a win at 500 (or 35pt Skirmish)
* One (1) additional point for winning by scenario.
* One (1) additional point for winning and achieving a master challenge.
RULES:* Can’t play the same opponent twice in a row.
* Limit of five (5) games per week, per player.
* One Scenario Per Week – distributed by e-mail, and posted on the bulletin board at Paladin’s Game Castle, and in a thread on CVGamers.Com.
* Tuesday night is “League Night,” but if you can squeeze in a game at any other time while at Paladin’s Game Castle then it will count.
* Events, such as Arena, will award bonuses to league participants.
* Games will be recorded on scorecards, and turned into a record box. League standings will be posted once a week via e-mail, and on the bulletin board.
* Players are not restricted to one faction, contract, or special force – a player’s army list must be legal. (Ex: Tuesday, I Play Cygnar. Friday, I play Circle Orboros. And, Saturday I play Mercs.)
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SPORTSMANSHIP: Remember, we are all here to have
fun.